Last of the budget


Version 1.5

  • Coyote time added to player jump
    • 0.2 second grace period to trigger a jump after falling from a surface
  • Third end screen made more responsive

Of the fifteen minutes I had remaining in my time budget, I used 11 of them to implement these changes. I'm more or less treating that as the end of my time. While I technically have just under four minutes remaining, there isn't a whole lot I could realistically implement in that time.

My thanks go out to all of you who playtested Sprite's Sojourn during this period. I feel that the experience provided by the game has genuinely been improved by all of your comments and suggestions. I wish I had time to implement them all, but that's the nature of game jams I suppose.

Files

SpritesSojournWeb.zip Play in browser
Aug 22, 2020
Sprite's Sojourn 1.5 (7-zip) 21 MB
Aug 22, 2020
Sprite's Sojourn 1.5 (.zip) 26 MB
Aug 22, 2020

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